Baldi, a computer-animated talking head is introduced. The quality of his visible speech has been repeatedly modified and evaluated to accurately simulate naturally talking humans...
In this paper, we present a chunk based partial parsing system for spontaneous, conversational speech in unrestricted domains. We show that the chunk parses produced by this parsi...
In this paper we address the problem of estimating who is speaking from automatically extracted low resolution visual cues in group meetings. Traditionally, the task of speech/non...
Abstract. We describe an architecture for building speech-enabled conversational agents, deployed as self-contained Web services, with ability to provide inference processing on ve...
In this paper we investigate the role of user emotions in human-machine goal-oriented conversations. There has been a growing interest in predicting emotions from acted and non-act...