Speech has great potential as an input mechanism for ubiquitous computing. However, the current requirements necessary for accurate speech recognition, such as a quiet environment...
Katherine Everitt, Susumu Harada, Jeff A. Bilmes, ...
This paper presents the development and evaluation of a speaker-independent audio-visual speech recognition (AVSR) system that utilizes a segment-based modeling strategy. To suppo...
Timothy J. Hazen, Kate Saenko, Chia-Hao La, James ...
This paper describes an interactive installation work set in a large dome space. The installation is an audio and physical rerendition of an interactive writing work. In the origi...
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
Talking virtual characters are graphical simulations of real or imaginary persons capable of human-like behaviour, most importantly talking and gesturing. Coupled with artificial ...