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CGF
2008
100views more  CGF 2008»
13 years 9 months ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...
CCE
2005
13 years 9 months ago
Method for selection of solvents for promotion of organic reactions
A method to select appropriate green solvents for the promotion of a class of organic reactions has been developed. The method combines knowledge from industrial practice and phys...
Rafiqul Gani, Concepción Jiménez-Gon...
SIGKDD
2000
150views more  SIGKDD 2000»
13 years 9 months ago
KDD-Cup 2000 Organizers' Report: Peeling the Onion
We describe KDD-Cup 2000, the yearly competition in data mining. For the first time the Cup included insight problems in addition to prediction problems, thus posing new challenge...
Ron Kohavi, Carla E. Brodley, Brian Frasca, Llew M...
TASLP
2002
124views more  TASLP 2002»
13 years 9 months ago
A robust compensation strategy for extraneous acoustic variations in spontaneous speech recognition
In this paper, we propose a robust compensation strategy to deal effectively with extraneous acoustic variations for spontaneous speech recognition. This strategy extends speaker a...
Hui Jiang, Li Deng
ICASSP
2010
IEEE
13 years 8 months ago
Speech/Non-Speech Detection in Meetings from Automatically Extracted low Resolution Visual Features
In this paper we address the problem of estimating who is speaking from automatically extracted low resolution visual cues in group meetings. Traditionally, the task of speech/non...
Hayley Hung, Sileye O. Ba