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CORR
2007
Springer
170views Education» more  CORR 2007»
15 years 5 months ago
Animation of virtual mannequins, robot-like simulation or motion captures
— In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the...
Damien Chablat
IEEESP
2007
98views more  IEEESP 2007»
15 years 5 months ago
Educating Students to Create Trustworthy Systems
igh level of abstraction and to provide broad oversight. In contrast, the goal of computer science security education is to provide the technicalexpertisetodevelopsecure software a...
Richard S. Swart, Robert F. Erbacher
TIT
2008
134views more  TIT 2008»
15 years 5 months ago
Communication Over MIMO X Channels: Interference Alignment, Decomposition, and Performance Analysis
In a multiple-antenna system with two transmitters and two receivers, a scenario of data communication, known as the X channel, is studied in which each receiver receives data from...
Mohammad Ali Maddah-Ali, Abolfazl S. Motahari, Ami...
VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
15 years 5 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
CSCW
2002
ACM
15 years 5 months ago
NetWORKers and their Activity in Intensional Networks
Through ethnographic research, we document the rise of personal social networks in the workplace, which we call intensional networks. Paradoxically, we find that the most fundament...
Bonnie A. Nardi, Steve Whittaker, Heinrich Schwarz