Abstract: Social virtual worlds such as Second Life are digital representations of the real world where human-controlled avatars evolve and interact through social activities. Unde...
Most of the existing literature on empirical studies of Online Social Networks (OSNs) have focused on characterizing and modeling the structure of their inferred friendship graphs...
While peer-to-peer (P2P) video streaming systems have achieved promising results, they introduce a large number of unnecessary traverse links, which consequently leads to substanti...
Yan Chen, Beibei Wang, W. Sabrina Lin, Yongle Wu, ...
—This paper addresses context issues in pervasive mobile computing and presents a semantic context model to support location based cooperative mobile applications. In this paper,...
This paper examines how methods inspired by biological processes can be applied to the design of large-scale environment-aware sensor networks. Our ultimate goal are systems conta...