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JUCS
2008
177views more  JUCS 2008»
13 years 8 months ago
An Improved Multi-Agent Simulation Methodology for Modelling and Evaluating Wireless Communication Systems Resource Allocation A
: Multi-Agent Systems (MAS) constitute a well known approach in modelling dynamical real world systems. Recently, this technology has been applied to Wireless Communication Systems...
P. M. Papazoglou, Dimitris A. Karras, Rallis C. Pa...
INFOCOM
2009
IEEE
14 years 2 months ago
Analysis of Adaptive Incentive Protocols for P2P Networks
— Incentive protocols play a crucial role to encourage cooperation among nodes in networking applications. The aim of this paper is to provide a general analytical framework to a...
Ben Q. Zhao, John C. S. Lui, Dah-Ming Chiu
MTA
2011
220views Hardware» more  MTA 2011»
13 years 3 months ago
Modeling, simulation, and practice of floor control for synchronous and ubiquitous collaboration
: With the advances in a variety of software/hardware technologies and wireless networking, there is coming a need for ubiquitous collaboration which allows people to access inform...
Kangseok Kim, Geoffrey C. Fox
TKDE
2002
115views more  TKDE 2002»
13 years 8 months ago
An Approach of Implementing General Learning Companions for Problem Solving
Adding a learning companion, a computer simulated social agent, to a computer based learning system can enhance its educational value by enriching the way in which the computer and...
Chih-Yueh Chou, Tak-Wai Chan, Chi-Jen Lin
CIG
2005
IEEE
14 years 1 months ago
Adapting Reinforcement Learning for Computer Games: Using Group Utility Functions
AbstractGroup utility functions are an extension of the common team utility function for providing multiple agents with a common reinforcement learning signal for learning cooperat...
Jay Bradley, Gillian Hayes