In this paper, we propose an architecture for a cognitive robot based on tactile and visual information. Visual information contains various features such as location and area of ...
This paper describes Steve, an animated agent that helps students learn to perform physical, procedural tasks. The student and Steve cohabit a three-dimensional, simulated mock-up...
The problem of recursive estimation of a state of dynamic systems in the presence of time-varying outliers in observations to be processed has been considered. A learning phase use...
An adaptive control scheme for mechanical manipulators is proposed. The control loop essentially consists of a network for learning the robot's inverse dynamics and on-line ge...
In many approaches for qualitative spatial reasoning, navigation of an agent in a more or less static environment is considered (e.g. in the double-cross calculus [12]). However, i...