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ICC
2009
IEEE
197views Communications» more  ICC 2009»
14 years 2 months ago
A Game-Based Self-Organizing Uplink Tree for VoIP Services in IEEE 802.16j Networks
— In this paper, we propose a game theoretical approach to tackle the problem of the distributed formation of the uplink tree structure among the relay stations (RSs) and their s...
Walid Saad, Zhu Han, Mérouane Debbah, Are H...
ICDE
2000
IEEE
110views Database» more  ICDE 2000»
14 years 5 days ago
Optimal Index and Data Allocation in Multiple Broadcast Channels
The issue of data broadcast has received much attention in mobile computing. A periodic broadcast of frequently requested data can reduce the workload of the up-link channel and f...
Shou-Chih Lo, Arbee L. P. Chen
NSDI
2010
13 years 9 months ago
Hedera: Dynamic Flow Scheduling for Data Center Networks
Today's data centers offer tremendous aggregate bandwidth to clusters of tens of thousands of machines. However, because of limited port densities in even the highest-end swi...
Mohammad Al-Fares, Sivasankar Radhakrishnan, Barat...
INFOCOM
2011
IEEE
12 years 11 months ago
Optimized asynchronous multi-channel neighbor discovery
—We consider the problem of neighbor discovery in wireless networks with nodes operating in multiple frequency bands and with asymmetric beacon intervals. This is a challenging t...
Niels Karowski, Aline Carneiro Viana, Adam Wolisz
DSN
2009
IEEE
13 years 5 months ago
RRE: A game-theoretic intrusion Response and Recovery Engine
Preserving the availability and integrity of networked computing systems in the face of fast-spreading intrusions requires advances not only in detection algorithms, but also in a...
Saman A. Zonouz, Himanshu Khurana, William H. Sand...