e Synchronization Abstractions “Well, it just so happens that your friend here is only mostly dead. There’s a big difference between mostly dead and all dead.” – Miracle Ma...
Consider the following two-player communication process to decide a language L: The first player holds the entire input x but is polynomially bounded; the second player is computa...
Abstract— We investigate secret key generation for a “pairwise independent network” model in which every pair of terminals observes correlated sources which are independent o...
Sirin Nitinawarat, Chunxuan Ye, Alexander Barg, Pr...
Abstract--Today's mobile devices support many wireless technologies to achieve ubiquitous connectivity. Economic and energy constraints, however, drive the industry to impleme...
Lei Yang, Vinod Kone, Xue Yang, York Liu, Ben Y. Z...
The heterogeneity characterizing the systems populating the Ubiquitous Computing environment prevents their seamless interoperability. Heterogeneous protocols may be willing to coo...