— Extensive research has been performed to study selfish data caching in ad hoc networks using game-theoretic analysis. However, due to the caching problem’s theoretical root ...
We consider a cost sharing system where users are selfish and act according to their own interest. There is a set of facilities and each facility provides services to a subset of ...
Niv Buchbinder, Liane Lewin-Eytan, Joseph Naor, Ar...
In this paper, we define a network service provider game. We show that the price of anarchy of the defined game can be bounded by analyzing a local search heuristic for a related...
Nikhil R. Devanur, Naveen Garg, Rohit Khandekar, V...
Abstract. In this paper we introduce SYGo, an innovative hide-andseek game which is part of the AMOGA research project of the University of Bonn in cooperation with and funded by D...
: We are developing a robotic measurement facility which makes it very easy to build “reality-based” models, i.e., computational models of existing, physical objects based on a...
Dinesh K. Pai, Jochen Lang, John E. Lloyd, Robert ...