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AI
2007
Springer
15 years 10 months ago
Competition and Coordination in Stochastic Games
Agent competition and coordination are two classical and most important tasks in multiagent systems. In recent years, there was a number of learning algorithms proposed to resolve ...
Andriy Burkov, Abdeslam Boularias, Brahim Chaib-dr...
ECML
2006
Springer
15 years 7 months ago
Approximate Policy Iteration for Closed-Loop Learning of Visual Tasks
Abstract. Approximate Policy Iteration (API) is a reinforcement learning paradigm that is able to solve high-dimensional, continuous control problems. We propose to exploit API for...
Sébastien Jodogne, Cyril Briquet, Justus H....
IJCAI
2003
15 years 5 months ago
Simultaneous Adversarial Multi-Robot Learning
Multi-robot learning faces all of the challenges of robot learning with all of the challenges of multiagent learning. There has been a great deal of recent research on multiagent ...
Michael H. Bowling, Manuela M. Veloso
ROBOCUP
2007
Springer
167views Robotics» more  ROBOCUP 2007»
15 years 10 months ago
Cooperative/Competitive Behavior Acquisition Based on State Value Estimation of Others
The existing reinforcement learning approaches have been suffering from the curse of dimension problem when they are applied to multiagent dynamic environments. One of the typical...
Kentarou Noma, Yasutake Takahashi, Minoru Asada
130
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IJCNN
2007
IEEE
15 years 10 months ago
Optimizing 0/1 Loss for Perceptrons by Random Coordinate Descent
—The 0/1 loss is an important cost function for perceptrons. Nevertheless it cannot be easily minimized by most existing perceptron learning algorithms. In this paper, we propose...
Ling Li, Hsuan-Tien Lin