This paper presents a multi-agent framework designed to simulate synthetic humans that properly balance task oriented and social behaviors. The work presented in this paper focuses...
Francisco Grimaldo, Miguel Lozano, Fernando Barber
To be sociable, embodied interactive agents like virtual characters or humanoid robots need to be able to engage in mutual coordination of behaviors, beliefs, and relationships wit...
Stefan Kopp, Kirsten Bergmann, Hendrik Buschmeier,...
Narrative time has an important role to play in Interactive Storytelling (IS) systems. In contrast to prevailing IS approaches which use implicit models of time, in our work we ha...
Julie Porteous, Jonathan Teutenberg, Fred Charles,...
Many potential applications of virtual agents require an agent to conduct multiple conversations with users. An effective and engaging agent should modify its behavior in realisti...
This paper describes the specification, design and development of ACTIVE, a testbed for the testing and simulation of large-scale agent-based systems. ACTIVE is being developed as...
G. Emami, J. Cheng, D. Cornwell, M. Feldhousen, C....