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RTAS
2006
IEEE
14 years 3 months ago
Switch Scheduling and Network Design for Real-Time Systems
The rapid need for high bandwidth and low latency communication in distributed real-time systems is driving system architects towards high-speed switches developed for high volume...
Sathish Gopalakrishnan, Marco Caccamo, Lui Sha
SRDS
2006
IEEE
14 years 3 months ago
Solving Consensus Using Structural Failure Models
Failure models characterise the expected component failures in fault-tolerant computing. In the context of distributed systems, a failure model usually consists of two parts: a fu...
Timo Warns, Felix C. Freiling, Wilhelm Hasselbring
VTC
2006
IEEE
14 years 3 months ago
An Iterative Detection Technique for DS-CDMA Signals with Strong Nonlinear Distortion Effects
Abstract - Whenever a DS-CDMA signal (Direct Sequence Code Division Multiple Access) is the sum of several components associated to different spreading codes (e.g., the DS-CDMA sig...
Rui Dinis, Paulo Silva
CONEXT
2006
ACM
14 years 3 months ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
ELPUB
2006
ACM
14 years 3 months ago
Modelling a Layer for Real-Time Management of Interactions in Web Based Distance Learning
In the last few years, the University of Aveiro, Portugal, has been offering several distance learning courses over the Web, using e-learning platforms. Experience showed that dif...
Carlos Sousa Pinto, Fernando M. S. Ramos
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