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CGF
1998
213views more  CGF 1998»
13 years 8 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
IVC
2002
143views more  IVC 2002»
13 years 8 months ago
Towards the automatic analysis of complex human body motions
The classification of human body motion is an integral component for the automatic interpretation of video sequences. In a first part we present an effective approach that uses mi...
Jens Rittscher, Andrew Blake, Stephen J. Roberts
MOC
2002
118views more  MOC 2002»
13 years 8 months ago
The error bounds and tractability of quasi-Monte Carlo algorithms in infinite dimension
Dimensionally unbounded problems are frequently encountered in practice, such as in simulations of stochastic processes, in particle and light transport problems and in the problem...
Fred J. Hickernell, Xiaoqun Wang
NAR
1998
121views more  NAR 1998»
13 years 8 months ago
The Nuclear Receptor Resource: a growing family
Last year, the original Glucocorticoid Receptor Resource expanded into a comprehensive project: the Nuclear Receptor Resource (NRR, http://nrr.georgetown.edu/nrr/ nrr.html ). The ...
Elisabeth Martinez, David D. Moore, Evan Keller, D...
TCSV
2002
125views more  TCSV 2002»
13 years 8 months ago
Object-based video abstraction for video surveillance systems
ased Video Abstraction for Video Surveillance Systems Changick Kim, Member, IEEE, and Jenq-Neng Hwang, Fellow, IEEE Key frames are the subset of still images which best t the conte...
Changick Kim, Jenq-Neng Hwang
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