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EAAI
2006
78views more  EAAI 2006»
13 years 11 months ago
Roboskeleton: An architecture for coordinating robot soccer agents
SkeletonAgent is an agent framework whose main feature is to integrate different artificial intelligent skills, like planning or learning, to obtain new behaviours in a multi-agen...
David Camacho, Fernando Fernández, Miguel A...
ICSOC
2004
Springer
14 years 4 months ago
Flexible coordination of service interaction patterns
Service-oriented computing is meant to support loose relationships between organisations: Collaboration procedures on the application-level translate to interaction processes via ...
Christian Zirpins, Winfried Lamersdorf, Toby Baier
KBSE
2000
IEEE
14 years 3 months ago
Using Little-JIL to Coordinate Agents in Software Engineering
Little-JIL, a new language for programming the coordination of agents is an executable, high-level process programming language with a formal (yet graphical) syntax and rigorously...
Alexander E. Wise, Aaron G. Cass, Barbara Staudt L...
POPL
1991
ACM
14 years 2 months ago
Coordinating First-Order Multiparty Interactions
-order multiparty interaction is an abstraction mechanism that defines communication among a set of formal process roles. Actual processes participate in a first-order interactio...
Yuh-Jzer Joung, Scott A. Smolka
COORDINATION
2000
Springer
14 years 2 months ago
GCCS: A Graphical Coordination Language for System Specification
Abstract. We present GCCS, a graphical coordination language for hierarchical concurrent systems. GCCS, which is implemented in the Concurrency Factory design environment, represen...
Rance Cleaveland, Xiaoqun Du, Scott A. Smolka