Mily’s World is a learning environment for coordinate geometry that has game-like properties, that is, elements of games that are engaging such as cover story, graphical represen...
Abstract. This paper presents Relations Graph – GR a methodology to automate the generation of coordination mechanisms in computational environments. GR explores encapsulation an...
Pervasive learning promises an exciting learning environment such that users can access content and study them at anytime, anywhere, through any devices. Besides delivering the ri...
Zhiwen Yu, Norman Lin, Yuichi Nakamura, Shoji Kaji...
This paper describes how computer-human interaction in ambient computing environments can be best informed by conceptualizing of such environments as problem solving systems. Typi...
In this paper, we describe the middleware that has evolved from our attempt to capture user descriptions of policies controlling devices and services from natural language. Descri...
Bill Keller, Tim Owen, Ian Wakeman, Julie Weeds, D...