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JMLR
2006
153views more  JMLR 2006»
13 years 7 months ago
Collaborative Multiagent Reinforcement Learning by Payoff Propagation
In this article we describe a set of scalable techniques for learning the behavior of a group of agents in a collaborative multiagent setting. As a basis we use the framework of c...
Jelle R. Kok, Nikos A. Vlassis
POPL
2010
ACM
13 years 6 months ago
S-Net for multi-memory multicores
S-NET is a declarative coordination language and component technology aimed at modern multi-core/many-core architectures and systems-on-chip. It builds on the concept of stream pr...
Clemens Grelck, Jukka Julku, Frank Penczek
CHI
2005
ACM
14 years 8 months ago
Life on the edge: supporting collaboration in location-based experiences
We study a collaborative location-based game in which groups of `lions' hunt together on a virtual savannah that is overlaid on an open playing field. The game implements a s...
Steve Benford, Duncan Rowland, Martin Flintham, Ad...
PAIRING
2009
Springer
124views Cryptology» more  PAIRING 2009»
14 years 2 months ago
Fast Hashing to G2 on Pairing-Friendly Curves
When using pairing-friendly ordinary elliptic curves over prime fields to implement identity-based protocols, there is often a need to hash identities to points on one or both of ...
Michael Scott, Naomi Benger, Manuel Charlemagne, L...
GROUP
2005
ACM
14 years 1 months ago
Design decisions in the RideNow project
The RideNow Project is designed to help individuals within a group or organization coordinate ad hoc shared rides. This paper describes three design decisions the RideNow team mad...
Rick Wash, Libby Hemphill, Paul Resnick