Building Distributed Real-Time Embedded systems requires a stringent methodology, from early requirements capture to full implementation. However, there is a strong link between t...
Real-time garbage collection is essential if object-oriented languages (in particular, Java) are to become predictable enough for real-time embedded systems. Although techniques f...
A modeling process is presented for extracting timingaccurate simulation models from complex embedded realtime systems. The process is supported by two complementary methods for t...
Johan Andersson, Joel Huselius, Christer Norstr&ou...
This paper proposes a method of model-driven HW/SW co-design in embedded system design and discusses the key technology of model mapping, automatic generating codes and performanc...
This paper describes the Resource Allocation and Control Engine (RACE) that integrates multiple resource management algorithms for (re)deploying and managing performance of applic...