Within computer graphics, the field of predictive rendering is concerned with those methods of image synthesis which yield results that do not only look real, but are also radiome...
Christiane Ulbricht, Alexander Wilkie, Werner Purg...
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
—In this work we develop a distributed boundary detection algorithm, dubbed Coconut, for 3D wireless sensor networks. It first constructs a tetrahedral structure to delineate th...
This paper provides a design rationale for a mechanism that enforces a correct mapping between a model of a nested agent organization and a model of a composite interaction-based ...
A common approach to parallelizing simulated annealing to generate several perturbations to the current solution simultaneously, requiring synchronization to guarantee correct eva...