Sciweavers

416 search results - page 29 / 84
» Correcting a Space-Efficient Simulation Algorithm
Sort
View
IDMS
2000
Springer
123views Multimedia» more  IDMS 2000»
13 years 11 months ago
How to Keep a Dead Man from Shooting
The state-of-the-art approach to realize consistency in distributed virtual environments (e.g., action games, multi-user virtual reality, and battlefield simulations) is dead recko...
Martin Mauve
JCP
2006
100views more  JCP 2006»
13 years 7 months ago
A Local Enumeration Protocol in Spite of Corrupted Data
We present a novel self-stabilizing version of Mazurkiewicz enumeration algorithm [1]. The initial version is based on local rules to enumerate nodes on an anonymous network. [2] p...
Brahim Hamid, Mohamed Mosbah
HICSS
2003
IEEE
93views Biometrics» more  HICSS 2003»
14 years 19 days ago
A General Method for Statistical Performance Evaluation
In the paper, we propose a general method for statistical performance evaluation. The method incorporates various statistical metrics and automatically selects an appropriate stat...
Longzhuang Li, Yi Shang, Wei Zhang, Hongchi Shi
ICASSP
2008
IEEE
14 years 1 months ago
Robust adaptive beamforming using sequential quadratic programming
In this paper, a new algorithm for robust adaptive beamforming is developed. The basic idea of the proposed algorithm is to estimate the difference between the actual and presumed...
Aboulnasr Hassanien, Sergiy A. Vorobyov, Kon Max W...
EUC
2008
Springer
13 years 9 months ago
Cooperative Node Localization for Mobile Sensor Networks
In this paper, we propose a range-free cooperative localization algorithm for mobile sensor networks by combining hop distance measurements and particle filtering. In the hop dist...
Hongyang Chen, Marcelo H. T. Martins, Pei Huang, H...