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ECAI
2006
Springer
14 years 27 days ago
Strategic Foresighted Learning in Competitive Multi-Agent Games
We describe a generalized Q-learning type algorithm for reinforcement learning in competitive multi-agent games. We make the observation that in a competitive setting with adaptive...
Pieter Jan't Hoen, Sander M. Bohte, Han La Poutr&e...
SGP
2007
13 years 11 months ago
Robust statistical estimation of curvature on discretized surfaces
A robust statistics approach to curvature estimation on discretely sampled surfaces, namely polygon meshes and point clouds, is presented. The method exhibits accuracy, stability ...
Evangelos Kalogerakis, Patricio D. Simari, Derek N...
ARGMAS
2008
Springer
13 years 11 months ago
Annotation and Matching of First-Class Agent Interaction Protocols
Many practitioners view agent interaction protocols as rigid specifications that are defined a priori, and hard-code their agents with a set of protocols known at design time -- a...
Tim Miller, Peter McBurney
CEAS
2008
Springer
13 years 11 months ago
Exploiting Transport-Level Characteristics of Spam
We present a novel spam detection technique that relies on neither content nor reputation analysis. This work investigates the discriminatory power of email transport-layer charac...
Robert Beverly, Karen R. Sollins
CICLING
2008
Springer
13 years 11 months ago
Non-interactive OCR Post-correction for Giga-Scale Digitization Projects
This paper proposes a non-interactive system for reducing the level of OCR-induced typographical variation in large text collections, contemporary and historical. Text-Induced Corp...
Martin Reynaert