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GPC
2010
Springer
13 years 11 months ago
Actor Garbage Collection Using Vertex-Preserving Actor-to-Object Graph Transformations
Abstract. Large-scale distributed computing applications require concurrent programming models that support modular and compositional software development. The actor model supports...
Wei-Jen Wang, Carlos A. Varela, Fu-Hau Hsu, Cheng-...
VLDB
1995
ACM
113views Database» more  VLDB 1995»
13 years 11 months ago
Efficient Incremental Garbage Collection for Client-Server Object Database Systems
We describe an eficient server-based algorithm for garbage collecting object-oriented databases in a client/server environment. The algorithm is incremental and runs concurrently ...
Laurent Amsaleg, Michael J. Franklin, Olivier Grub...
SIGMETRICS
2004
ACM
103views Hardware» more  SIGMETRICS 2004»
14 years 26 days ago
Myths and realities: the performance impact of garbage collection
This paper explores and quantifies garbage collection behavior for three whole heap collectors and generational counterparts: copying semi-space, mark-sweep, and reference counti...
Stephen M. Blackburn, Perry Cheng, Kathryn S. McKi...
CONCURRENCY
2000
103views more  CONCURRENCY 2000»
13 years 7 months ago
Cooperating distributed garbage collectors for clusters and beyond
The contribution of this paper is twofold. First a distributed garbage collector (DGC) is presented that is optimized for remote method invocation in reliable networks, such as cu...
Michael Philippsen
IWMM
2010
Springer
211views Hardware» more  IWMM 2010»
13 years 9 months ago
Concurrent, parallel, real-time garbage-collection
With the current developments in CPU implementations, it becomes obvious that ever more parallel multicore systems will be used even in embedded controllers that require real-time...
Fridtjof Siebert