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» Correlation Model for 3D Texture
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ICPR
2008
IEEE
14 years 2 months ago
Registration by using a pseudo color attribute
This paper presents a new variant of the classical Iterative Closest Point (ICP) algorithm. The ICP result depends heavily on the matching between 3D points of the two cloud of po...
Felipe Trujillo-Romero, Michel Devy
ICCV
2007
IEEE
14 years 9 months ago
Relative Epipolar Motion of Tracked Features for Correspondence in Binocular Stereo
Most 3D reconstruction solutions focus on surfaces, and there has not been much research attention paid to the problem of reconstructing 3D scenes made up of large numbers of part...
Hao Du, Danping Zou, Yan Qiu Chen
SMC
2007
IEEE
127views Control Systems» more  SMC 2007»
14 years 2 months ago
Underwater environment reconstruction using stereo and inertial data
Abstract— The underwater environment presents many challenges for robotic sensing including highly variable lighting, the presence of dynamic objects, and the six degree of freed...
Andrew Hogue, Andrew German, Michael Jenkin
ICCV
2011
IEEE
12 years 7 months ago
Unwrapping Low-rank Textures on Generalized Cylindrical Surfaces
In this paper, we show how to reconstruct both 3D shape and 2D texture of a class of surfaces from a single perspective image. We consider the so-called the generalized cylindrica...
Zhengdong Zhang, Xiao Liang, Yi Ma
SI3D
1995
ACM
13 years 11 months ago
Visual Navigation of Large Environments Using Textured Clusters
A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
Paulo W. C. Maciel, Peter Shirley