Sciweavers

502 search results - page 66 / 101
» Correlation Model for 3D Texture
Sort
View
MICCAI
2004
Springer
14 years 8 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...
NPAR
2006
ACM
14 years 1 months ago
Real-time pencil rendering
ROJECTPROJECT ABSTRACTABSTRACTABSTRACT After achieving real-time photorealistic rendering, the computer graphics community is beginning to turn its attention to non-photorealistic ...
Hyunjun Lee, Sungtae Kwon, Seungyong Lee
ICASSP
2011
IEEE
12 years 11 months ago
Log-gaussian cox processes of visual keypoints for sonar texture recognition
In this paper, invariant sonar texture characterization for seabed classification is addressed from the spatial distribution of image keypoints using log-Gaussian Cox processes. ...
Huu-Giao Nguyen, Ronan Fablet, Jean-Marc Boucher
AMFG
2005
IEEE
183views Biometrics» more  AMFG 2005»
14 years 1 months ago
Parametric Stereo for Multi-pose Face Recognition and 3D-Face Modeling
This paper presents a new method for face modeling and face recognition from a pair of calibrated stereo cameras. In a first step, the algorithm builds a stereo reconstruction of...
Rik Fransens, Christoph Strecha, Luc J. Van Gool
ICCV
2009
IEEE
15 years 25 days ago
Active Appearance Models with Rotation Invariant Kernels
2D Active Appearance Models (AAM) and 3D Morphable Models (3DMM) are widely used techniques. AAM provide a fast fitting process, but may represent unwanted 3D transformations un...
Onur C. Hamsici, Aleix M. Martinez