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SIGGRAPH
1996
ACM
15 years 8 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
PLDI
1994
ACM
15 years 8 months ago
The Program Structure Tree: Computing Control Regions in Linear Time
In this paper, we describe the program structure tree (PST), a hierarchical representation of program structure based on single entry single exit (SESE) regions of the control flo...
Richard Johnson, David Pearson, Keshav Pingali
SIGSOFT
1994
ACM
15 years 8 months ago
Speeding up Slicing
Program slicing is a fundamental operation for many software engineering tools. Currently, the most efficient algorithm for interprocedural slicing is one that uses a program repr...
Thomas W. Reps, Susan Horwitz, Shmuel Sagiv, Genev...
STACS
1992
Springer
15 years 8 months ago
A Simplified Technique for Hidden-Line Elimination in Terrains
In this paper we give a practical and e cient output-sensitive algorithm for constructing the display of a polyhedral terrain. It runs in Od + nlog2 n time and uses On n space, wh...
Franco P. Preparata, Jeffrey Scott Vitter
AIIA
2007
Springer
15 years 8 months ago
Advanced Tree-Based Kernels for Protein Classification
One of the aims of modern Bioinformatics is to discover the molecular mechanisms that rule the protein operation. This would allow us to understand the complex processes involved i...
Elisa Cilia, Alessandro Moschitti