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PDPTA
2003
13 years 9 months ago
Queryball: A New Model for Querying in Immersive VR Systems
— In this paper, we propose a powerful and convenient querying model, "Queryball", for users to query in immersive VR systems. In immersive VR systems, users expect int...
Chiemi Watanabe, Ayumi Osugi, Yoshifumi Masunaga, ...
ICIP
2004
IEEE
14 years 9 months ago
Model-based MPEG compression of synthetic video sequences
The paper addresses the problem of improving the MPEG compression of synthetic video sequences by exploiting the knowledge about the original 3D model. Two techniques are proposed...
Davide Quaglia, Angelo Gattuso
COMPGEOM
2004
ACM
14 years 1 months ago
A computational framework for incremental motion
We propose a generic computational framework for maintaining a discrete geometric structure defined by a collection of static and mobile objects. We assume that the mobile object...
David M. Mount, Nathan S. Netanyahu, Christine D. ...
CGF
2002
168views more  CGF 2002»
13 years 7 months ago
Fast Continuous Collision Detection between Rigid Bodies
This paper introduces a fast continuous collision detection technique for polyhedral rigid bodies. As opposed to most collision detection techniques, the computation of the first ...
Stephane Redon, Abderrahmane Kheddar, Sabine Coqui...
PAMI
2010
273views more  PAMI 2010»
13 years 2 months ago
Correspondence-Free Activity Analysis and Scene Modeling in Multiple Camera Views
We propose a novel approach for activity analysis in multiple synchronized but uncalibrated static camera views. In this paper, we refer to activities as motion patterns of objects...
Xiaogang Wang, Kinh Tieu, W. Eric L. Grimson