Sciweavers

1401 search results - page 252 / 281
» Cost-Sensitive Test Strategies
Sort
View
CHI
2009
ACM
14 years 8 months ago
Adaptive pointing: implicit gain adaptation for absolute pointing devices
Werner A. K?nig HCI-Group, University of Konstanz Box-D73, Universit?t Konstanz 78457 Konstanz, Germany werner.koenig@uni-konstanz.de Jens Gerken HCI-Group, University of Konstanz ...
Harald Reiterer, Jens Gerken, Stefan Dierdorf, Wer...
CHI
2009
ACM
14 years 8 months ago
Body-based interaction for desktop games
Interaction for desktop games is mostly limited to keyboard and mouse input. We are investigating the benefits of adding body-based interaction to complement keyboard and mouse in...
Mara G. Silva, Doug A. Bowman
KDD
2006
ACM
164views Data Mining» more  KDD 2006»
14 years 8 months ago
Sampling from large graphs
Given a huge real graph, how can we derive a representative sample? There are many known algorithms to compute interesting measures (shortest paths, centrality, betweenness, etc.)...
Jure Leskovec, Christos Faloutsos
CHI
2008
ACM
14 years 8 months ago
Optimal parameters for efficient crossing-based dialog boxes
We present an empirical analysis of crossing-based dialog boxes. First, we study the spatial constraints required for efficient crossing-based interactions in the case of a simple...
Morgan Dixon, François Guimbretière,...
CHI
2007
ACM
14 years 8 months ago
iStuff mobile: rapidly prototyping new mobile phone interfaces for ubiquitous computing
iStuff Mobile is the first rapid prototyping framework that helps explore new sensor-based interfaces with existing mobile phones. It focuses on sensor-enhanced physical interface...
Rafael Ballagas, Faraz Memon, Rene Reiners, Jan O....