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» Creating Generative Models from Range Images
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163
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TOG
2010
134views more  TOG 2010»
14 years 9 months ago
Unbiased, adaptive stochastic sampling for rendering inhomogeneous participating media
Realistic rendering of participating media is one of the major subjects in computer graphics. Monte Carlo techniques are widely used for realistic rendering because they provide u...
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori ...
ICCV
2001
IEEE
16 years 4 months ago
BraMBLe: A Bayesian Multiple-Blob Tracker
Blob trackers have become increasingly powerful in recent years largely due to the adoption of statistical appearance models which allow effective background subtraction and robus...
Michael Isard, John MacCormick
138
Voted
VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
15 years 7 months ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
168
Voted
VW
2000
Springer
160views Virtual Reality» more  VW 2000»
15 years 6 months ago
Text-to-Audiovisual Speech Synthesizer
This paper describes a text-to-audiovisual speech synthesizer system incorporating the head and eye movements. The face is modeled using a set of images of a human subject. Visemes...
Udit Kumar Goyal, Ashish Kapoor, Prem Kalra
130
Voted
ICCV
2009
IEEE
1136views Computer Vision» more  ICCV 2009»
16 years 7 months ago
Robust Graph-Cut Scene Segmentation and Reconstruction for Free-Viewpoint Video of Complex Dynamic Scenes
Current state-of-the-art image-based scene reconstruction techniques are capable of generating high-fidelity 3D models when used under controlled capture conditions. However, th...
Jean-Yves Guillemaut, Joe Kilner and Adrian Hilton