We propose a method to reconstruct 3D face model from a single face-frontal shading image based on a database of the original 3D face shapes which are created according to anatomi...
In this paper, human facial articulation models are derived from frontal and side view image sequences using connected vibrations non-rigid motion tracking algorithm. First, a 3D ...
Network traffic modeling generally views traffic as a superposition of flows that creates a timeseries of volume counts (e.g. of bytes or packets). What is omitted from this view ...
This paper explores a sketch-based interface for quickly yet accurately creating visually realistic hair for virtual characters. Recently, physically-based models have proved succ...
In this paper we present a two-level generative model for representing the images and surface depth maps of drapery and clothes. The upper level consists of a number of folds whic...