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WSC
2004
13 years 9 months ago
Applying a Cognitive Architecture to Control of Virtual Non-Player Characters
CHI Systems, under contract to the U. S. Army Research Institute, is developing an immersive training system, called Virtual Environment Cultural Training for Operational Readines...
Chris McCollum, Charles Barba, Thomas Santarelli, ...
JCP
2007
92views more  JCP 2007»
13 years 8 months ago
Lifelong Learning, Empirical Modelling and the Promises of Constructivism
—Educational technology is seen as key for lifelong learning, but it has yet to live up to expectation. We argue that current learning environments are typically oriented too muc...
Meurig Beynon, Antony Harfield
ICMCS
1994
IEEE
123views Multimedia» more  ICMCS 1994»
14 years 6 days ago
Casual Collaboration
As computers are increasingly used to mediate social interaction, tools are needed not only to support direct communication, but also to create a richer social environment for the...
Judith S. Donath
ICIP
2005
IEEE
14 years 9 months ago
A spatial image hierarchy for compression in image-based-rendering
Image-based rendering (IBR) systems create photorealistic views of complex 3D environments by resampling large collections of images captured in the environment. The quality of th...
Daniel G. Aliaga, Ingrid Carlbom
ICWSM
2010
13 years 9 months ago
Modeling Group Dynamics in Virtual Worlds
In this study, we examine human social interactions within virtual worlds and address the question of how group interactions are affected by the surrounding game environment. To i...
Fahad Shah, Gita Reese Sukthankar, Chris Usher