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» Creating Interactive Environments for Education
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VL
2006
IEEE
220views Visual Languages» more  VL 2006»
14 years 1 months ago
AgentCubes: Raising the Ceiling of End-User Development in Education through Incremental 3D
Now that we have end-user programming environments capable of empowering kids with no programming background to build games in a matter of hours, a new quest for raising the ceili...
Alexander Repenning, Andri Ioannidou
CHI
2009
ACM
14 years 8 months ago
Comparing the use of tangible and graphical programming languages for informal science education
Much of the work done in the field of tangible interaction has focused on creating tools for learning; however, in many cases, little evidence has been provided that tangible inte...
Michael S. Horn, Erin Treacy Solovey, R. Jordan Cr...
SIGCSE
2006
ACM
150views Education» more  SIGCSE 2006»
14 years 1 months ago
Pedagogical techniques supported by the use of student devices in teaching software engineering
This paper describes our experiences in promoting a learning environment where active student involvement and interaction, as well as openness to diversity of ideas are supported ...
Valentin Razmov, Richard J. Anderson
CE
2008
156views more  CE 2008»
13 years 8 months ago
Interactive story authoring: A viable form of creative expression for the classroom
The unprecedented growth in numbers of children playing computer games has stimulated discussion and research regarding what, if any, educational value these games have for teachi...
Mike Carbonaro, Maria Cutumisu, Harvey Duff, Steph...
HUC
2005
Springer
14 years 1 months ago
u-Texture: Self-Organizable Universal Panels for Creating Smart Surroundings
This paper introduces a novel way to allow non-expert users to create smart surroundings. Non-smart everyday objects such as furniture and appliances found in homes and offices can...
Naohiko Kohtake, Ryo Ohsawa, Takuro Yonezawa, Yuki...