Sciweavers

1118 search results - page 45 / 224
» Creating Interactive Environments for Education
Sort
View
ACMDIS
2008
ACM
13 years 10 months ago
Towards guidelines for designing augmented toy environments
Combining interactive technology with traditional toys promises to significantly enhance the educational value of children's play. Designing such augmented toy environments, ...
Steve Hinske, Marc Langheinrich, Matthias Lampe
ICCHP
2004
Springer
14 years 1 months ago
Minus-Two: Multimedia, Sound Spatialization and 3D Representation for Cognitively Impaired Children
: Multimedia and Hypermedia technologies can be successfully used in education and rehabilitation for cognitively disabled persons. In particular, storytelling has always proved su...
Thimoty Barbieri, Antonio Bianchi, Licia Sbattella
HT
2004
ACM
14 years 1 months ago
Experiences migrating microcosm learning materials
Microcosm was an open hypertext system that evolved in the early 1990s, before the advent of the Web. Apart from its success as a research platform it was widely used for presenti...
H. C. Davis, R. A. Bacon
SIGCSE
2006
ACM
132views Education» more  SIGCSE 2006»
14 years 1 months ago
An interactive tutorial system for Java
interactive teaching materials, primarily because of its integration with the web through the applet mechanism. The 1997 and 1998 ITiCSE conferences convened working groups to deve...
Eric Roberts
CHI
1998
ACM
14 years 2 days ago
National Geographic Unplugged: Classroom-Centered Design of Interactive Nature Films
Designing computer-based learning environments must account for the context in which activity occurs, the tasks that students perform, and the tools that facilitate these tasks. W...
Brian K. Smith, Brian J. Reiser