This paper describes TEATRIX; a learning environment designed to help children, and their teachers, in the whole process of collaborative story creation. TEATRIX provides an enviro...
Connectivity is central to pervasive computing environments. We seek to catalyze a world of rich and diverse connectivity through technologies that drastically simplify the task o...
George Lee, Peyman Faratin, Steven Bauer, John Wro...
The Knowledge Environment for Collaborative Science (KnECS) is an open source informatics toolkit designed to enable knowledge grids that interconnect science communities, unique ...
Karen Schuchardt, Carmen M. Pancerella, Larry A. R...
Graphical rewrite rules are often used in programming environments for children. These rules consist of two parts: a left-hand side, which is visually matched in the environment, ...
We describe the use of artificial life (genetic) algorithms to generate auditory behaviors within 3D graphical environments. Small, high-quality soundfiles are algorithmically rec...