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» Creating Interactive Virtual Humans: Some Assembly Required
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IUI
2006
ACM
14 years 4 months ago
Automatic construction of personalized customer interfaces
Interface personalization can improve a user’s performance and subjective impression of interface quality and responsiveness. Personalization is difficult to implement as it req...
Robert Price, Russell Greiner, Gerald Häubl, ...
CHI
2001
ACM
14 years 10 months ago
ConNexus to awarenex: extending awareness to mobile users
We explored the use of awareness information to facilitate communication by developing a series of prototypes. The ConNexus prototype integrates awareness information, instant mes...
John C. Tang, Nicole Yankelovich, James Begole, Ma...
HAPTICS
2003
IEEE
14 years 3 months ago
Controller Design for a Wearable, Near-Field Haptic Display
In this paper, we address the problem of providing near-field haptic feedback in a wearable, scalable manner. Our solution, called the TactaBoard, supports the independent control...
Robert W. Lindeman, Justin R. Cutler
SIGUCCS
2005
ACM
14 years 3 months ago
An augmented campus design for context-aware service provision
This paper deals with the design of a multi-modal system for pervasive context-aware service provision and humanenvironment interaction in augmented environments by the use of Per...
Alessandro Genco, Giuseppe Reina, Paolo Raccuglia,...
CORR
2008
Springer
88views Education» more  CORR 2008»
13 years 10 months ago
Framework for Dynamic Evaluation of Muscle Fatigue in Manual Handling Work
- Muscle fatigue is defined as the point at which the muscle is no longer able to sustain the required force or work output level. The overexertion of muscle force and muscle fatig...
Liang Ma, Fouad Bennis, Damien Chablat, Wei Zhang