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CHI
2004
ACM
14 years 2 months ago
Project massive: a study of online gaming communities
Massively Multiplayer Online Games (MMOGs) continue to be a popular and lucrative sector of the gaming market. Project Massive was created to assess MMOG players’ social experie...
A. Fleming Seay, William J. Jerome, Kevin Sang Lee...
CHI
2004
ACM
14 years 2 months ago
How do users think about ubiquitous computing?
As ubiquitous computing technology migrates into the home environment, there has been a concurrent effort to allow users to build and customize such technologies to suit their own...
Khai N. Truong, Elaine M. Huang, Molly M. Stevens,...
MM
2004
ACM
107views Multimedia» more  MM 2004»
14 years 2 months ago
Time, voice, and joyce
We present a design for recapitulating walks through Dublin's City Centre by characters in James Joyce's Ulysses. Our computationally supported walkers will avail themse...
Andrea Taylor, Brendan Donovan, Zoltan Foley-Fishe...
ATAL
2004
Springer
14 years 2 months ago
SimEd: Simulating Education as a Multi Agent System
This paper describes our efforts in creating SimEd, a simulation of the education system. The longterm aim of this work is to be able to model the types of interactions and interp...
Elizabeth Sklar, Mathew Davies, Min San Tan Co
ICICS
2004
Springer
14 years 2 months ago
Hydan: Hiding Information in Program Binaries
We present a scheme to steganographically embed information in x86 program binaries. We define sets of functionally-equivalent instructions, and use a key-derived selection proces...
Rakan El-Khalil, Angelos D. Keromytis