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» Creating Rapport with Virtual Agents
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IJCAI
2001
13 years 9 months ago
Modularity and Design in Reactive Intelligence
Software design is the hardest part of creating intelligent agents. Therefore agent architectures should be optimized as design tools. This paper presents an architectural synthes...
Joanna Bryson, Lynn Andrea Stein
ATAL
2008
Springer
13 years 10 months ago
So tell me what happened: turning agent-based interactive drama into comics
As virtual characters become more autonomous, their use in interactive drama is growing. By creating interesting and well authored personalities, these characters are able to inte...
Tiago Alves, Ana Simões, Rui Figueiredo, Ma...
CORR
2010
Springer
151views Education» more  CORR 2010»
13 years 8 months ago
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
Fabien Tencé, Cédric Buche, Pierre D...
WSC
2004
13 years 9 months ago
Poly-Functional Intelligent Agents for Computer Generated Forces
The authors present the requirement definition and methodological approach for developing a new generation of Computer Generated Forces (CGF) based on Intelligent Agents. The anal...
Matteo Brandolini, Attilio Rocca, Agostino G. Bruz...
ACMSE
2004
ACM
14 years 1 months ago
A P2P intrusion detection system based on mobile agents
Traditional intrusion detection systems have a central coordinator with a static hierarchical architecture. We propose a peer-to-peer intrusion detection system that has no centra...
Geetha Ramachandran, Delbert Hart