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» Creating Soundscapes Using Evolutionary Spatial Control
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DAGM
2007
Springer
14 years 14 days ago
Efficient Learning of Neural Networks with Evolutionary Algorithms
Abstract. In this article we present EANT2, a method that creates neural networks (NNs) by evolutionary reinforcement learning. The structure of NNs is developed using mutation ope...
Nils T. Siebel, Jochen Krause, Gerald Sommer
GECCO
2003
Springer
14 years 1 months ago
Generative Representations for Evolving Families of Designs
Abstract. Since typical evolutionary design systems encode only a single artifact with each individual, each time the objective changes a new set of individuals must be evolved. Wh...
Gregory Hornby
CMOT
2010
176views more  CMOT 2010»
13 years 6 months ago
A cognitive model of spatial path-planning
Planning a path to a destination, given a number of options and obstacles, is a common task. We suggest a two-component cognitive model that combines retrieval of knowledge about t...
David Reitter, Christian Lebiere
GECCO
2007
Springer
162views Optimization» more  GECCO 2007»
14 years 2 months ago
Using pair approximations to predict takeover dynamics in spatially structured populations
The topological properties of a network directly impact the flow of information through a system. For example, in natural populations, the network of inter-individual contacts aff...
Joshua L. Payne, Margaret J. Eppstein
PRESENCE
2000
94views more  PRESENCE 2000»
13 years 8 months ago
Virtual Environments with Four or More Spatial Dimensions
We describe methods for displaying complex, texturemapped environments with four or more spatial dimensions that allow for real-time interaction. At any one moment in time, a thre...
Michael D'Zmura, Philippe Colantoni, Gregory Seyra...