: Developing personalized applications for the ubiquitous Web assumes to create content that can be automatically adapted to both different presentation platforms and user preferen...
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
Abstract. In this paper, we describe the framework created for implementing AI-based animations for artificial actors in the context of IVE (Intelligent Virtual Environments). The...
Miguel Lozano, Francisco Grimaldo, Fernando Barber
In this paper we present an authoring tool and an accompanying workflow to create interactive scenarios in a distributed 3D environment by multiple users. With Pitsupai we design...
The paper will describe research undertaken to investigate how children can be assisted to construct web based 3D worlds. As new technologies become an increasingly important part ...