The manual adaptation of conceptual models in general and reference models in particular is a time consuming and error prone task, which has to be carefully conducted. The configur...
We present a web-based application that allows a user to, walk through, see, and interact with a fully threedimensional model of an old Mexican city. The city itself motivates thi...
The MIX mediator systems incorporates a novel framework for navigation-driven evaluation of virtual mediated views. Its architecture allows the on-demand computation of views and q...
As massively multi-player gaming environments become more detailed, developing agents to populate these virtual worlds as capable non-player characters poses an increasingly compl...
John Reeder, Gita Sukthankar, Michael Georgiopoulo...
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...