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» Creating Virtual Worlds Using Adapting XML
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C5
2007
IEEE
14 years 1 months ago
Syncing Croquet with the Real World
3D virtual environments like Croquet need to be attractive in order to be visited and used. Their attractiveness depends on the level of vitality that the user is able to experien...
Grit Schuster, Christine Strothotte, Carola Zwick
CW
2003
IEEE
14 years 25 days ago
Virtual Spaces as Artifacts: Implications for the Design of Educational CVEs
Space is important for learning and socializing. Cyberworlds provide a new space for socialization and communication with a great degree of flexibility, allowing users to create a...
Ekaterina Prasolova-Førland
IUI
2005
ACM
14 years 1 months ago
Intelligent data entry assistant for XML using ensemble learning
XML has emerged as the primary standard of data representation and data exchange [13]. Although many software tools exist to assist the XML implementation process, data must be ma...
Danico Lee, Costas Tsatsoulis
ESWS
2009
Springer
14 years 2 months ago
Creating Digital Resources from Legacy Documents: An Experience Report from the Biosystematics Domain
Digitized legacy document marked up with XML can be used in many ways, e.g., to generate RDF statements about the world described. A prerequisite for doing so is that the document ...
Guido Sautter, Klemens Böhm, Donat Agosti, Ch...
MMM
2003
Springer
154views Multimedia» more  MMM 2003»
14 years 24 days ago
On Generating Virtual Worlds from Domain Ontologies
Virtual Worlds are computer-hosted visual environments that create the effect of an interactive three-dimensional world in which objects have a sense of spatial and physical prese...
Olga De Troyer, Wesley Bille, Raul Romero, Peter S...