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» Creating Virtual Worlds Using Adapting XML
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RTSS
2007
IEEE
14 years 3 months ago
Adapting Futures: Scalability for Real-World Computing
Creating robust real-time embedded software is critical in combining the physical world with computing, such as in consumer electronics or robotics. One challenge is the complexit...
Johannes Helander, Risto Serg, Margus Veanes, Prit...
TES
2000
Springer
14 years 8 days ago
Active Rules for XML: A New Paradigm for E-Services
XML is rapidly becoming one of the most widely adopted technologies for information exchange and representation. As the use of XML becomes more widespread, we foresee the developme...
Angela Bonifati, Stefano Ceri, Stefano Paraboschi
WMTE
2002
IEEE
14 years 1 months ago
Environmental Detectives: PDAs as a Window into a Virtual Simulated World
The use of computer simulations is changing the nature of scientific investigation and providing us unique insights into the way that the world works. As simulation moves from the...
Eric Klopfer, Kurt Squire, Henry Jenkins
ICWSM
2010
13 years 10 months ago
Modeling Group Dynamics in Virtual Worlds
In this study, we examine human social interactions within virtual worlds and address the question of how group interactions are affected by the surrounding game environment. To i...
Fahad Shah, Gita Reese Sukthankar, Chris Usher
CW
2005
IEEE
14 years 2 months ago
Agent Models for Dynamic 3D Virtual Worlds
Agents are systems capable of perceiving their environment through sensors, reasoning about their sensory input using some characteristic reasoning process and acting in their env...
Mary Lou Maher, Kathryn Elizabeth Merrick