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» Creating and analysing models in IBM Task Modeler
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CGI
2006
IEEE
15 years 9 months ago
Skeleton-Driven Animation Transfer Based on Consistent Volume Parameterization
To edit or create the animation of a 3D character model has always been an important but time-consuming task, since the animator usually needs to set up the character’s skeleton,...
Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo, Jian-Bin...
121
Voted
VSTTE
2005
Springer
15 years 9 months ago
WYSINWYX: What You See Is Not What You eXecute
What You See Is Not What You eXecute: computers do not execute source-code programs; they execute machine-code programs that are generated from source code. Not only can the WYSINW...
Gogul Balakrishnan, Thomas W. Reps, David Melski, ...
157
Voted
CSCW
2000
ACM
15 years 8 months ago
Collaboration with Lean Media: how open-source software succeeds
Open-source software, usually created by volunteer programmers dispersed worldwide, now competes with that developed by software firms. This achievement is particularly impressive...
Yutaka Yamauchi, Makoto Yokozawa, Takeshi Shinohar...
135
Voted
IJAOSE
2010
126views more  IJAOSE 2010»
15 years 28 days ago
Automated analysis of compositional multi-agent systems
An approach for handling the complex dynamics of a multi-agent system is based on distinguishing aggregation levels. The behaviour at a given aggregation level is specified by a se...
Alexei Sharpanskykh, Jan Treur
148
Voted
IEEEICCI
2002
IEEE
15 years 8 months ago
Quasi-Morphism and Comprehensibility of Rules in Inductive Learning
We present a model of creating a hierarchical set of rules that encode generalizations and exceptions derived from induction learning. The rules use the input features directly an...
Wiphada Wettayaprasit, Chidchanok Lursinsap, Chee-...