This article explores the possibility of using dynamic Educational Virtual Environments (EVEs) for helping students with limited background in physics and mathematics to deeply un...
Assimina M. Kontogeorgiou, Joan Bellou, Tassos A. ...
We present an interactive and multi-level abstraction framework for user-generated video (UGV) summarisation, allowing a user the flexibility to select a summarisation criterion ...
Though realistic eulerian fluid simulation systems now provide believable movements, straightforward renderable surface representation, and affordable computation costs, they are...
The goal of our research is to develop computer systems that support designers’ collective creativity; such systems support individual creative aspects in design through the use...
Geometric transformations are most commonly represented as square matrices in computer graphics. Following simple geometric arguments we derive a natural and geometrically meaning...