Sciweavers

608 search results - page 69 / 122
» Creativity, Cooperation and Interactive Design
Sort
View
SAC
2004
ACM
14 years 1 months ago
A decision-theoretic approach for designing proactive communication in multi-agent teamwork
Techniques that support effective communication during teamwork processes are of particular importance. Psychological study shows that an effective team often can anticipate infor...
Yu Zhang, Richard A. Volz, Thomas R. Ioerger, John...
INTETAIN
2005
Springer
14 years 1 months ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...
JCP
2008
142views more  JCP 2008»
13 years 7 months ago
Design and Verification of Loosely Coupled Inter-Organizational Workflows with Multi-Level Security
Inter-Organizational Workflows (IOWF) become important as they provide solution for data sharing, heterogeneity in resources and work coordination at global level. However, a secur...
Boleslaw Mikolajczak, Nirmal Gami
CHI
2005
ACM
14 years 8 months ago
Digital backchannels in shared physical spaces: experiences at an academic conference
There are a variety of digital tools for enabling people who are physically separated by time and space to communicate and collaborate. Widespread use of some of these tools, such...
Joseph F. McCarthy, Danah Boyd
CHI
2008
ACM
14 years 8 months ago
Usability evaluation considered harmful (some of the time)
Current practice in Human Computer Interaction as encouraged by educational institutes, academic review processes, and institutions with usability groups advocate usability evalua...
Saul Greenberg, William Buxton