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» Creativity, Cooperation and Interactive Design
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CP
2000
Springer
13 years 11 months ago
Using Randomization and Learning to Solve Hard Real-World Instances of Satisfiability
This paper addresses the interaction between randomization, with restart strategies, and learning, an often crucial technique for proving unsatisfiability. We use instances of SAT ...
Luís Baptista, João P. Marques Silva
ISTA
2004
13 years 9 months ago
Enterprise Architecture Modeling using Agent Paradigm
: New approaches to modeling and design of enterprise systems must enable enterprises to offer dramatically improved capabilities including more effective enterprise architectures,...
Olfa Lamouchi, Amar Ramdane-Cherif, Nicole L&eacut...
CONNECTION
2004
117views more  CONNECTION 2004»
13 years 7 months ago
Structure and function of evolved neuro-controllers for autonomous robots
The Artificial Life approach to Evolutionary Robotics is used as a fundamental framework for the development of a modular neural control of autonomous mobile robots. The applied e...
Martin Hülse, Steffen Wischmann, Frank Pasema...
CHI
2009
ACM
14 years 8 months ago
Territorial coordination and workspace awareness in remote tabletop collaboration
There is growing interest in tabletop interfaces that enable remote collaboration by providing shared workspaces. This approach assumes that these remote tabletops afford the same...
Philip Tuddenham, Peter Robinson
GROUP
2009
ACM
14 years 2 months ago
Supporting group decisions by mediating deliberation to improve information pooling
Group decision support systems (GDSS) hold significant potential for improving decision making, but they have not been broadly adopted. One reason for this is that these platforms...
Joshua Introne