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AIEDAM
2010
152views more  AIEDAM 2010»
13 years 4 months ago
A content account of creative analogies in biologically inspired design
The growing movement of biologically inspired design is driven in part by the need for sustainable development and in part by the recognition that nature could be a source of inno...
Swaroop Vattam, Michael E. Helms, Ashok K. Goel
FLAIRS
2008
13 years 9 months ago
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
AAAI
1994
13 years 8 months ago
A Model of Creative Understanding
Although creativity has largely been studied in problem solving contexts, creativity consists of both a generative component and a comprehension component. In particular, creativi...
Kenneth Moorman, Ashwin Ram
EVOW
2004
Springer
14 years 22 days ago
The Virtual Ecosystem as Generative Electronic Art
This paper proposes four desirable attributes of processes to be applied in generative electronic art. By example, it then demonstrates that the virtual ecosystem in its entirety i...
Alan Dorin
EVOW
2008
Springer
13 years 9 months ago
Implicit Fitness Functions for Evolving a Drawing Robot
We describe an approach to artificially evolving a drawing robot using implicit fitness functions, which are designed to minimise any direct reference to the line patterns made by ...
Jon Bird, Phil Husbands, Martin Perris, Bill Bigge...