We describe questions that commonly arise in early-phase user research for new technology products concerning customer needs, priorities, and market definition. We suggest that me...
Christopher N. Chapman, Edwin Love, James L. Alfor...
In order to support interactive high-fidelity prototyping of postWIMP user interactions, we propose a multi-fidelity design method based on a unifying component-based model and su...
This paper echoes and points to work we have presented elsewhere on establishing the links between issues of sustainability and interaction design. The significant contribution of ...
Eli Blevis, Youn-Kyung Lim, David Roedl, Erik Stol...
The design, development, and deployment of interactive systems can substantively impact individuals, society, and the natural environment, now and potentially well into the future...
Lisa P. Nathan, Batya Friedman, Predrag V. Klasnja...
This paper presents a design method for user interfaces based on some ideas from conversation analysis. The method uses interaction diagram and it is conceived to design all flow ...