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NETGAMES
2005
ACM
14 years 2 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
SIGIR
2004
ACM
14 years 2 months ago
Web-a-where: geotagging web content
We describe Web-a-Where, a system for associating geography with Web pages. Web-a-Where locates mentions of places and determines the place each name refers to. In addition, it as...
Einat Amitay, Nadav Har'El, Ron Sivan, Aya Soffer
GECCO
2003
Springer
137views Optimization» more  GECCO 2003»
14 years 1 months ago
The Spatially-Dispersed Genetic Algorithm
Abstract. Spatially structured population models improve the performance of genetic algorithms by assisting the selection scheme in maintaining diversity. A significant concern wi...
Grant Dick
WEBDB
2010
Springer
178views Database» more  WEBDB 2010»
14 years 1 months ago
Using Latent-Structure to Detect Objects on the Web
An important requirement for emerging applications which aim to locate and integrate content distributed over the Web is to identify pages that are relevant for a given domain or ...
Luciano Barbosa, Juliana Freire
ECCV
2010
Springer
14 years 1 months ago
Geometric Constraints for Human Detection in Aerial Imagery
In this paper, we propose a method for detecting humans in imagery taken from a UAV. This is a challenging problem due to small number of pixels on target, which makes it more di...