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MOBICOM
1997
ACM
13 years 12 months ago
Composable ad-hoc Mobile Services for Universal Interaction
This paperintroduces the notion of “universalinteraction,” allowing a device to adapt its functionality to exploit services it discovers as it moves into a new environment. Us...
Todd D. Hodes, Randy H. Katz, Edouard Servan-Schre...
IFIP
2003
Springer
14 years 29 days ago
Testing Mobile Wireless Applications
A framework is described that can be used to build and test application-level software for wireless mobile computing. It emulates the physical mobility of wireless devices by usin...
Ichiro Satoh
MHCI
2005
Springer
14 years 1 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
PUC
2010
87views more  PUC 2010»
13 years 2 months ago
Exploring casual point-and-tilt interactions for mobile geo-blogging
People record and share their experiences through text, audio and video. Increasingly they do this blogging from mobile devices. We illustrate a novel, mobile, low interaction cos...
Simon Robinson, Parisa Eslambolchilar, Matt Jones
GI
2008
Springer
13 years 8 months ago
A Novel Conceptual Model for Accessing Distributed Data and Applications, as well as Devices
: As data and services are increasingly distributed in the network, rather than stored in a fixed location, one can imagine a scenario in which the Personal Computer, intended as a...
Lucia Terrenghi, Thomas Lang