Abstract. A palmprint based authentication system that can work with a multipurpose camera in uncontrolled circumstances, such as those mounted on a laptop, mobile device or those ...
Abstract. Despite the large success of games grounded on movement-based interactions the current state of full body motion capture technologies still prevents the exploitation of p...
Abstract. This article presents a method for training Dynamic Factor Graphs (DFG) with continuous latent state variables. A DFG includes factors modeling joint probabilities betwee...
In this paper, augmented reality techniques are used in order to create a Virtual Mirror for the real-time visualization of customized sports shoes. Similar to looking into a mirr...
— Motivated by the recent findings of super-diffusive patterns in mobility traces, we investigate the impact of superdiffusive behavior of mobile nodes on contact-based metrics ...